WotLK 3.3.5a Development

Changelog & Server Updates

Every patch note, bug fix and content release for Gemstone WoW, newest first. Join our Discord for live patch discussions.

Updates logged
13
Categories
50
Individual notes
285
Latest

Server Update Log

48 notes across 6 categories

Server Stability & Crash Fixes6

  • Fixed a realm crash in creature combat when attack range was checked against a creature that had no movement assigned
  • Fixed a realm crash after a database connection dropped: the realm now reconnects cleanly instead of going down with it
  • Fixed a long-uptime crash: with thousands of bots spawning pets and summons, the realm ran out of creature slots and shut down. Slots are now recycled, so uptime no longer has a ceiling
  • Fixed a potential crash when certain commands were run from the realm console
  • Fixed a crash when a player connection dropped mid-session
  • Fixed a crash in the GM trade log when item stacks were merged

Combat & Spells12

  • Swiftmend now correctly benefits from healing-done % bonuses
  • Judgement of Light / Judgement of Wisdom no longer incorrectly proc caster heal trinkets
  • Reckoning talent now correctly grants an extra attack on miss, dodge, and parry
  • Fixed "still in combat" status persisting after a Hunter tames a beast during a quest
  • Fixed the DK Gargoyle not resuming its attack after being crowd-controlled
  • Druid shapeshift form is now properly preserved across map changes (portals, instances)
  • Shapeshift bonus auras are now rechecked correctly on talent spec swaps
  • Parachute effect now correctly triggers when exiting a vehicle mid-air
  • Pet-soloed kills no longer grant experience or loot to the pet's master
  • Removed incorrect threat redirection from vehicle passengers
  • Hunter pet happiness energize procs no longer generate threat
  • Fixed Dismantle incorrectly stripping shield-dependent auras

Dungeons & Raids11

  • Icecrown Citadel / Putricide: Mutated Plague now correctly casts in Phase 3
  • Halls of Reflection: Fixed the Quel'Delar freeze; leader intro events persist across double-resets; Arthas correctly drops player combat on chase end
  • Culling of Stratholme: Arthas no longer spams Exorcism
  • Naxxramas / Patchwerk: Hateful Strike now uses correct target selection logic
  • Ulduar / Kologarn: Eye Beam emote is no longer visible to all players server-wide
  • Gundrak / Gal'darah: Puncture aura now properly removed after boss kill
  • Obsidian Sanctum: fixed a race condition where a Drake would not land; Twilight Torment aura correctly cleared on encounter end
  • Eye of Eternity / Malygos: removed duplicate kill-credit achievement criteria
  • Gruul's Lair: fixed a time unit typo in the High King Maulgar script
  • Utgarde Pinnacle: fixed the "My Girl Loves to Skadi All the Time" achievement
  • Karazhan / Moroes: dinner guests now correctly respawn after Moroes evades

World & Quests7

  • Fixed pooled creature and gameobject respawn timers in instanced maps
  • "On Ruby Wings": prevented Antiok from despawning during the encounter
  • "Kickin' Nass and Takin' Manes": fixed premature creature despawn
  • "Don't Kill the Fat One": fixed the quest item submission flow
  • Fixed escort and follow quests not granting their credit correctly
  • Fixed Warlock Doomguard suppression quest behavior
  • Corrected Night Elf shapeshift models

Bot Improvements4

  • Bots have completed over 124,000 quests and accepted 532,000+ since the last update
  • Bot level rebalancing system keeps world population spread across all level ranges
  • Bots are smarter about recovering from stuck states, below-terrain rescues, and forced revives
  • Numerous pathfinding and movement improvements to reduce bots getting stuck

Quality of Life & GM Tools8

  • New .pet list and .pet delete GM commands
  • New .respawn command to force-respawn creatures/gameobjects by GUID or entry
  • .character deleted list now shows character level and sorts by most recently deleted
  • .sendmoney now properly parses and validates money strings
  • Resurrection durability loss percentage is now configurable
  • New GM permission system: far finer-grained control over which commands each rank can use
  • Roll-won loot items are now mailed to players when inventory is full
  • Chat logging can now be switched on or off from the realm configuration

Gemstone WoW Emulator Update

63 notes across 7 categories

Gemstone Custom Fixes3

  • Potion Cooldown Fix : Players couldn't use healing/mana potions after combat ("You cannot drink any more yet"). Potions now properly reset when combat ends.
  • Bot Pile-up at Dungeon Entrances : Fixed bots getting stuck in large groups near dungeon entrances (e.g. Wailing Caverns). Bots now skip dungeon-only quests when solo.
  • Hearthstone Cooldown Reduced : Reduced from 60 minutes to 30 minutes.

Raids & Dungeons11

  • Naxxramas : Fix Gothik the Harvester evading during phase 2 teleport; Fix Heigan evading and regenerating HP at end of Phase 2; Reset threat when Thaddius becomes active
  • Utgarde Pinnacle : Rework Skadi the Ruthless encounter
  • The Oculus : Fix Mage-Lord Urom not teleporting between platforms
  • Gundrak : Fix Drakkari Colossus not activating when Living Mojo is attacked
  • Ulduar : Overhaul with improved data persistence; Fix Brundir invincible during Overload; New Guardian Lasher + Destroyed Vehicles in 25M
  • Eye of Eternity : Fix Malygos not engaging due to spawn flag; Fix Phase 3 Surge of Power warning; Cross-faction Wyrmrest Skytalon support; Fix loot
  • Obsidian Sanctum : Fix Flame Tsunami path and visual effects
  • Blackrock Depths : Fix Doom'rel and Gloom'rel gossip
  • Deadmines : Fix door states saved to DB
  • Fix Solarian vanish phase evicting encounter
  • Fix idle scourge NPCs in The Battle For Crusaders' Pinnacle

Spells & Combat19

  • Fix ranged spell minimum range incorrectly applying leeway
  • Fix Flexweave Underlay script targeting wrong spell
  • Fix Chimera Shot + Viper Sting mana cap
  • Fix Explosive Trap crit bonus multiplier
  • Fix Entrapment not proccing from trap activation
  • Fix Divine Purpose not removing Intimidating Shout stun
  • Fix Arcane Potency consumed by same cast that triggered it
  • Glyph of Polymorph should not remove Shadow Word: Death backlash
  • Fix Retaliation self-proc on activation
  • Judgement of Wisdom restores 2% base mana per proc
  • Fix Arcane Blast and Missile Barrage spell proc corrections
  • Restrict Rime proc to Obliterate only
  • Piercing Howl should break stealth
  • Skip level-based resistance for binary spells
  • Fix Incanter's Absorption not triggering from Ice Barrier
  • Use correct beacon copy spell for Flash of Light
  • Correct Demonic Pact ICD to 20 seconds
  • Keep Lightwell alive on player death
  • Partial immunity for mixed spells

Movement & Pathing7

  • Followers now match their target's motion speed
  • Fix creature freeze when switching chase targets
  • Teleport pet when pathfinding fails
  • Prevent vehicles from following their own passenger on evade
  • Creatures can now patrol in coordinated formations
  • Enable smooth waypoint transitions for flying creatures
  • Fix pet teleport pathfinding edge case

Combat System7

  • Rebuilt the threat system for better accuracy and performance
  • Prevent a burst of catch-up melee swings after a lag spike
  • Fix snake trap AI and prevent creatures evading in a loop
  • Fix immune NPCs reacting to stealthed players
  • Mirror Image stops attacking invisible targets
  • Fix a realm freeze when a player's pets and summons were all dismissed at once
  • Prevent Minigob Manabonk from targeting GMs

New GM Commands5

  • .autobroadcast : manage server autobroadcasts
  • .mail list / .mail return : mail management
  • .debug loot : debug loot tables
  • .debug factionchange : debug faction changes
  • .npc info now works with GUID when no target selected

Database & Content11

  • Major database release update
  • Creature immunities improvements
  • Fix Koltira Deathweaver immunities, spawn and equipment
  • Death Knight Initiate script improvements
  • Chromie dialog options fixed (Culling of Stratholme)
  • WotLK world loot green chances corrected
  • Multi-raid faction leader credit fix
  • Configurable realm first kill time window
  • Fix multi-stage holiday events ending early on restart
  • NPC translations added (deDE, esES, esMX, frFR, koKR, ruRU, zhCN, zhTW)
  • Various creature spawn updates matched to retail-accurate data

Gemstone Emulator Update

18 notes across 4 categories

Emulator & Gameplay7

  • Rebuilt the spell immunity system so immunities are tracked separately and far more accurately
  • Fixed item-dependent auras removed on disarm or weapon swap
  • Fixed Ebon Gargoyle infinite evade loop
  • Fixed pet/owner combat propagation
  • Fixed boss scripts resetting during death/defeat RP sequences
  • Fixed stale Wintergrasp queue/invite entries
  • Fixed warrior stances lost when boarding Oculus drakes

Movement & Pathfinding4

  • Smooth waypoint movement : NPCs now walk natural, interpolated paths instead of snapping between points
  • Rebuilt how collision data is loaded, for better performance and lower memory use
  • Spawn groups : linked creatures and objects can now appear and disappear together
  • Fixed swim/fly/waterwalk transitions, fishing move bug, flightmaster search

Dungeons & Raids5

  • Halls of Reflection : Fully modernized encounter scripts
  • Forge of Souls : Bronjahm and Devourer of Souls modernized
  • Ulduar : Mimiron : Fixed Assembly of Iron unkillable while grounded
  • Ulduar : Keepers spawn at Observation Ring; Hodir, Thorim, Yogg-Saron improvements
  • Culling of Stratholme : NPC talk scripts now working

Quest Fixes2

  • Fixed Filling the Cages, Rallying the Troops, Escape from Silverbrook
  • Fixed Ruthless Cunning, Terokk, Klaven's Tower

Emulator Fixes & Bot Improvements

17 notes across 4 categories

Combat & Systems5

  • Completely reworked threat system for better performance and accuracy
  • Fixed rare crash when pets/summons dismissed during combat
  • Fixed Entrapment not proccing correctly
  • Followers now properly match target's movement speed
  • Demonic Pact internal cooldown corrected to 20 seconds

Dungeons & Raids2

  • Malygos : Fixed boss not engaging; loot table corrected; retail-accurate gameobjects
  • The Oculus : Fixed Stop Time spell targeting

Bot Chat5

  • Short, natural responses instead of long rambling messages
  • Removed unnatural repetitive phrases
  • Bots no longer leak server information
  • Fixed bots not replying to whispers
  • Added realistic typing delay and chat logging

Bot Behavior5

  • Active level rebalancing : starter zones stay populated
  • Bots spread across all level brackets instead of clustering
  • Each race spawns in correct racial starting zone
  • Fixed Death Knights spawning below level 55
  • Fixed bots appearing naked or standing still after level changes

Big Bot & Software Update

15 notes across 2 categories

Bot Improvements6

  • Bots no longer stand still for ages : they find their next activity way faster
  • Smoother bot movement : less stop-go-stop walking pattern
  • Bots unstick themselves : auto-teleport after 60 seconds stuck
  • No more bot crowds at flight masters : bots head out immediately after landing
  • Starting zones always have bots : at least 20 bots at levels 1-5
  • Server crash fix : fixed bots falling through the world causing hangs

Software Fixes9

  • Fixed infinite loop crash : big stability fix
  • Lightwell stays alive when priest dies
  • Stealthed players no longer aggroed by immune-to-PC NPCs
  • Malygos Phase 3 Surge of Power warning fixed
  • DK starting zone : DK Initiate script improved
  • Chimera Shot + Viper Sting mana cap fixed
  • Ice Barrier now triggers Incanter's Absorption
  • Binary spells no longer affected by level-based resistance
  • Illidan's Demon Fire can no longer miss

Server Rates & Improvements

26 notes across 5 categories

Server Rates Adjusted4

  • Kill & Quest XP: 2x | Explore XP: 1.5x
  • Rested bonus cap: 2x | Reputation: 1.5x | Gold: 1.5x
  • Gathering skills: 2x | Crafting: 1.5x
  • Item drops, honor, arena points remain Blizzlike

Bot Improvements5

  • Bots spawn in correct racial starting zones
  • Faster chat responses : removed artificial delays
  • More natural bot chat : rewritten style, subtle typos
  • Bots get stuck less : faster stuck detection, better pathfinding
  • Weighted level brackets : bots spread across all level ranges

Emulator & Spell Fixes10

  • Fixed Retaliation proccing on itself
  • Fixed creatures freezing when switching chase targets
  • Fixed Flash of Light beacon copying wrong spell
  • Fixed Arcane Potency consumed by same cast that triggered it
  • Fixed Glyph of Polymorph removing SW:D backlash
  • Fixed Divine Purpose not removing Intimidating Shout
  • Mirror Image stops attacking invisible targets
  • Fixed Judgement of Wisdom : now restores 2% base mana
  • Fixed Piercing Howl not breaking stealth
  • Restricted Rime proc to Obliterate only

Dungeons & Raids3

  • Ulduar : Brundir invincible fix; new formations; Destroyed Vehicles in 25-man
  • Deadmines : Fixed doors and levers against retail-accurate data
  • Culling of Stratholme : Fixed Chromie dialog

World & Misc4

  • Holiday events no longer end early on server restart
  • Tweaked WotLK world loot green drop chances
  • Faction leader kill credit works across multiple raids
  • Added German (deDE) translations

Server Update : Critical Fixes

12 notes across 2 categories

Bug Fixes2

  • Bots Can't Join Groups : Fixed : Bot pending invite state was never cleared when inviter was unavailable. Bots now self-recover.
  • Server Crash on Startup : Fixed : Crash in the outdoor PvP scripting. Added bounds safety checks.

Realm Emulator Updates10

  • Seal of Command : Fixed cleave interaction with Crusader Strike
  • Multiple Paladin, Rogue, Mage, Shaman spell corrections
  • Ulduar : Flame Leviathan and Mimiron major reworks; Razorscale fix
  • SSC : Lady Vashj encounter improvements
  • Wintergrasp : Improvements, and more of the battle is now scriptable
  • Strand of the Ancients : Battleground fixes
  • Improved pet AI, fleeing movement, random creature wandering
  • Racial data moved into the database, so racial setups can be tuned without a rebuild
  • 29 new database updates : translations, creatures, quests
  • Added Spanish (esES/esMX) translations

Class & Spell Patch

19 notes across 4 categories

Class Fixes7

  • Death Knight : Hungering Cold no longer breaks from disease damage; Threat of Thassarian miss/dodge/parry proc; Killing Machine proc rate fixed
  • Druid : Added missing T10 Balance 2P set bonus
  • Hunter : Kill Command requires pet; Cobra Strikes fix; Piercing Shots rolls remaining damage; Rapid Recuperation fixes
  • Paladin : Beacon of Light attributes healing correctly; restricted to intended heals
  • Rogue : Cut to the Chase refreshes SnD; Turn the Tables rogue-only; Focused Attacks offhand fix; Retaliation self-damage fix
  • Shaman : Maelstrom Weapon proc rate updated; removed duplicate T8 Electrified script
  • Warrior : Retaliation self-damage and charge loss fixed

General Spell Fixes5

  • Stealth no longer breaks from friendly spells or procs
  • Split damage auras (Soul Link) no longer fail on range checks
  • Death and Decay properly ticks while standing still
  • Swift Hand of Justice no longer heals for 0
  • Duplicate spell scripts removed to prevent double-firing

Dungeons & Raids3

  • Ulduar : Razorscale : Harpoon system reworked; teleporters activate after boss kills
  • Naxxramas : Gluth loot corrected; Heigan Plague Fissure objects respawn
  • Serpentshrine Cavern : Console objects fixed against retail-accurate data

PvP & Systems4

  • Wintergrasp Titan Relic spawns updated
  • Silithus outdoor PvP fixes
  • New Dungeon Finder cooldown prevents same dungeon repeatedly
  • Removed incorrect ilvl 146 weapons from level 72:74 mobs

Major Content Patch

27 notes across 5 categories

Spell & Class Fixes8

  • Hunter : Kill Command stacks consumed; Lock and Load procs from Frost/Explosive Trap; Thrill of the Hunt base mana
  • Mage : Fingers of Frost proc with Blizzard; Combustion non-crit adds stacks; Master of Elements mana refund with Living Bomb
  • Priest : Prayer of Mending bounces to full-HP members
  • Paladin : Beacon no longer double-dips healing modifiers; JoL no longer triggers it; Avenging Wrath/Divine Protection interaction; Sacred Shield duplicate fix; Illumination base mana
  • Rogue : Honor Among Thieves fully implemented
  • DK : Blood Presence now heals for damage dealt
  • Druid : Omen of Clarity procs from utility spells
  • Trinket : Swift Hand of Justice no longer uses wrong proc spell

Dungeons & Raids5

  • Eye of Eternity : Malygos Vortex mechanic now works
  • Ulduar : Kologarn pit kill bunny fixed
  • Zul'Gurub : Venoxis Holy Wrath targeting fixed
  • Naxxramas : Four Horsemen chest respawns after 7 days
  • Vault of Archavon : Vehicles no longer receive party/raid auras

Arena & PvP3

  • Personal rating persists correctly when joining arena team
  • Fixed arena team member updates being applied the wrong way round
  • Removed error message when leaving battleground group

Bot AI & Chat5

  • AI-powered conversations : Bots give intelligent, contextual replies in /say, whisper, party
  • Server awareness : Bots know they play on GemstoneWoW
  • Player info : Ask a bot your level/class and they'll tell you
  • Personality : Each bot has unique backstory, location, join date
  • Only 1-2 bots reply per message; fixed "ty"/"type" confusion

Quality of Life6

  • Flight Path Fix : Bots no longer fall off flight paths mid-air
  • Noggenfogger Elixir : Mount while in skeleton/shrink form
  • Login Announcements : "[GemstoneWoW] PlayerName has logged in. Welcome!"
  • Stuck detection : 30 seconds instead of 5 minutes
  • Bot mounts : Learn fast mounts at level 40
  • Starting zones : Low-level bots spawn throughout zones, not just spawn points

Major Server Update : Raids & Dungeons

23 notes across 4 categories

Raids & Dungeons9

  • Ulduar : Complete script modernization with boss states; Auriaya updated
  • Naxxramas : Four Horsemen chest fix; Thaddius Ball Lightning; Undying/Immortal achievement; Blaumeux/Zeliek uninterruptable
  • Obsidian Sanctum : Full modernization; Lava Strike event; Sartharion drakes patrols
  • Eye of Eternity : Complete script modernization
  • Tempest Keep : Solarian teleport and threat reset
  • Magister's Terrace : Delrissa and Helpers no longer split on aggro
  • Serpentshrine Cavern : Coilfang Water handling rewritten
  • Sunken Temple : Idol of Hakkar spawn corrected
  • Shadowfang Keep : Love is in the Air event fix

Combat & Gameplay6

  • Fixed duplicate hit info in spell damage logs
  • Armor calculation fix for specific spell attributes
  • Follow teleports no longer consider height incorrectly; won't clip through walls
  • Pets can attack players from any angle
  • Trade handling, exchange checks and distance logic corrected
  • Rare guild bank bug fixed

New Features4

  • .quest info : detailed quest availability
  • .npc near / .gobject near : grid-based search
  • .go creature / .appear : transport support
  • Configurable BG XP rate and Arena bracket point multipliers

Database Fixes4

  • Fixed "Speak with Ruga" quest starters; Kodo Roundup; Terokk's Downfall rewrite; Last Rites scripting
  • General Lightsbane damage reduced; various NPCs money loot adjusted
  • Leatherworking drums level 80+ restriction fixed
  • Time-Lost Proto Drake rewritten; waypoint system improvements

Bot Behavior Update

2 notes across 2 categories

New Features1

  • Random Bunny Hop : Bots randomly jump while following, making them look more human. Only when following, not in combat, mounted, flying, or swimming.

Fixes1

  • Flight Path AFK Fix : Bots sometimes fell off and stood AFK at landing. Now auto-recover with 30-second timeout and 5-minute safety max.

Bot Dungeon Teleportation Fix

2 notes across 1 categories

Bug Fix2

  • Bot Dungeon Teleportation Fixed : Bots sometimes wouldn't teleport into dungeons when invited. Had to kick and reinvite to fix.
  • Bots now auto-teleport to you when you're in a dungeon and they're outside. Works for group invites too.

First Update : Launch Patch Notes

13 notes across 4 categories

Loot & Items1

  • Time-Lost Proto Drake now drops correct loot

Combat & Spells4

  • Blade Barrier (DK) now procs from Horn of Winter and Pestilence
  • Explosive Decoy item fixed
  • Improved resistance calculation in combat
  • Gluth (Naxxramas) : Decimate now leaves targets at 5% health

Dungeons & Raids4

  • SSC & Tempest Keep : Creature groups respawn properly on evade
  • Naxxramas : Sludge Belcher respawn timer increased
  • Violet Hold Heroic : Now awards proper reputation
  • Stormforged Tacticians correctly target random players with Arc Weld

Quests & World4

  • A Flawless Plan : Fixed quest requirements and phasing
  • Azure Saboteur flags corrected
  • Glimmering Pillar quest credit creature moved to proper position
  • Various gravestone spawns corrected