Gemstone Emulator Update

Gemstone Emulator Update

Core & Gameplay

  • Fixed spell immunity system — new separate immunities table
  • Fixed item-dependent auras removed on disarm or weapon swap
  • Fixed Ebon Gargoyle infinite evade loop
  • Fixed pet/owner combat propagation
  • Fixed boss scripts resetting during death/defeat RP sequences
  • Fixed stale Wintergrasp queue/invite entries
  • Fixed warrior stances lost when boarding Oculus drakes

Movement & Pathfinding

  • Ported smooth waypoint movement — NPCs now move with natural interpolated paths
  • Refactored collision data for improved performance and memory usage
  • Introduced spawn group infrastructure
  • Fixed swim/fly/waterwalk transitions, fishing move bug, flightmaster search

Dungeons & Raids

  • Halls of Reflection — Fully modernized encounter scripts
  • Forge of Souls — Bronjahm and Devourer of Souls modernized
  • Ulduar — Mimiron — Fixed Assembly of Iron unkillable while grounded
  • Ulduar — Keepers spawn at Observation Ring; Hodir, Thorim, Yogg-Saron improvements
  • Culling of Stratholme — NPC talk scripts now working

Quest Fixes

  • Fixed Filling the Cages, Rallying the Troops, Escape from Silverbrook
  • Fixed Ruthless Cunning, Terokk, Klaven's Tower

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