Gemstone Emulator Update
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Core & Gameplay
- Fixed spell immunity system — new separate immunities table
- Fixed item-dependent auras removed on disarm or weapon swap
- Fixed Ebon Gargoyle infinite evade loop
- Fixed pet/owner combat propagation
- Fixed boss scripts resetting during death/defeat RP sequences
- Fixed stale Wintergrasp queue/invite entries
- Fixed warrior stances lost when boarding Oculus drakes
Movement & Pathfinding
- Ported smooth waypoint movement — NPCs now move with natural interpolated paths
- Refactored collision data for improved performance and memory usage
- Introduced spawn group infrastructure
- Fixed swim/fly/waterwalk transitions, fishing move bug, flightmaster search
Dungeons & Raids
- Halls of Reflection — Fully modernized encounter scripts
- Forge of Souls — Bronjahm and Devourer of Souls modernized
- Ulduar — Mimiron — Fixed Assembly of Iron unkillable while grounded
- Ulduar — Keepers spawn at Observation Ring; Hodir, Thorim, Yogg-Saron improvements
- Culling of Stratholme — NPC talk scripts now working
Quest Fixes
- Fixed Filling the Cages, Rallying the Troops, Escape from Silverbrook
- Fixed Ruthless Cunning, Terokk, Klaven's Tower
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