Gemstone Custom Fixes
- Potion Cooldown Fix : Fixed a bug where players couldn't use healing or mana potions after combat, receiving "You cannot drink any more yet." Potion cooldowns now properly reset when combat ends.
- Bot Pile-up at Dungeon Entrances : Fixed bots getting stuck in large groups near dungeon entrances (e.g. Wailing Caverns). Bots now correctly skip dungeon-only quests when solo.
- Hearthstone Cooldown Reduced : Hearthstone cooldown reduced from 60 minutes to 30 minutes.
Raids & Dungeons
- Fix Gothik the Harvester evading during phase 2 teleport
- Fix Heigan evading and regenerating HP at end of Phase 2
- Reset threat when Thaddius becomes active
- Rework Skadi the Ruthless encounter (Utgarde Pinnacle)
- Fix Mage-Lord Urom not teleporting between platforms (Oculus)
- Fix Drakkari Colossus not activating when Living Mojo is attacked (Gundrak)
- Ulduar overhaul: improved data persistence and code standards
- Fix Brundir invincible during Overload if not last boss (Ulduar)
- New Guardian Lasher + Destroyed Vehicles now present in 25M (Ulduar)
- Fix Malygos not engaging due to spawn flag issue (Eye of Eternity)
- Fix Malygos Phase 3 Surge of Power warning
- Cross-faction Wyrmrest Skytalon support in Eye of Eternity
- Fix Eye of Eternity loot
- Fix Solarian vanish phase evicting encounter
- Fix Doom'rel and Gloom'rel gossip not working (Blackrock Depths)
- Fix Deadmines door states saved to DB
- Fix idle scourge NPCs in The Battle For Crusaders' Pinnacle
- Fix Flame Tsunami path and visual effects (Obsidian Sanctum)
Spells & Combat
- Fix potion cooldown not ticking after combat ends
- Fix ranged spell minimum range incorrectly applying leeway
- Fix Flexweave Underlay script targeting wrong spell
- Fix Chimera Shot Viper Sting mana cap
- Fix Explosive Trap crit bonus multiplier
- Fix Entrapment not proccing from trap activation
- Fix Divine Purpose not removing Intimidating Shout stun
- Fix Arcane Potency consumed by same cast that triggered it
- Glyph of Polymorph should not remove Shadow Word: Death backlash
- Fix Retaliation self-proc on activation
- Fix ADD_TARGET_TRIGGER duration overwrite
- Prevent aura rank downranking based on hostile target level
- Judgement of Wisdom should restore 2% base mana per proc
- Fix Arcane Blast and Missile Barrage spell_proc corrections
- Restrict Rime proc to Obliterate only
- Piercing Howl should break stealth
- Skip level-based resistance for binary spells
- Restore binary spell detection for CC resist via spell resistance
- Apply generic spell mods to spells by default
- Fix Incanter's Absorption missing Ice Barrier AuraScript
- Fix typo in tangent() function causing incorrect negative value clamping
- Partial immunity for mixed spells
- Restrict on-spellcast procs to damage/heal only
- Use correct beacon copy spell for Flash of Light
- Correct Demonic Pact ICD to 20 seconds
- Implement spell jump distance
- Fix DK pets not correctly attacking
- Keep Lightwell alive on player death
Movement & Pathing
- Followers now match their target's motion speed
- Fix creature freeze when switching chase targets
- Teleport pet when pathfinding fails to use path
- Clear CanNotReachTarget when chase spline finishes
- Prevent vehicles from following their own passenger on evade
- Fire WaypointReached before PathEndReached
- Pass waypoint point ID to MovementInform
- Remove unconditional run mode from waypoint finalization
- Add creature formation movement generator
- Fix pet teleport pathfinding edge case
- Enable smooth waypoint transitions for flying creatures
Combat System
- Improved heap-based threat system
- Prevent burst melee attacks from attack timer debt
- Re-enable combat for training dummies
- Prevent passive AI creatures from entering combat
- Fix snake trap AI + prevent recursive evade
- Fix immune NPCs reacting to stealthed players
- Mirror Image should stop attacking invisible targets
- Fix GetVictim() returning null during JustEngagedWith
- Fix infinite loop in RemoveAllControlled
- Prevent Minigob Manabonk from targeting GMs
New GM Commands
- .autobroadcast : manage server autobroadcasts
- .mail list / .mail return : mail management
- .debug loot : debug loot tables
- .debug factionchange : debug faction changes
- .npc info now works with GUID when no target selected
Database & Content
- Major database release update
- Creature immunities improvements
- Add class base stats for creatures
- Update magic immunity for Atal'ai Deathwalker
- Fix Koltira Deathweaver immunities, spawn and equipment
- Restore Havenshire Stallion behavior
- Death Knight Initiate script improvements
- Chromie dialog options fixed (Culling of Stratholme)
- WotLK world loot green chances corrected after normalization
- Death Knight Ghoul name adjustments
- Multi-raid faction leader credit fix
- Configurable realm first kill time window
- Fix multi-stage holiday events ending early on restart
- NPC title & subname translations (deDE, esES, esMX, frFR, koKR, ruRU, zhCN, zhTW)
- Various creature spawn updates with sniffed data

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